Sacrifice for Power
A Roblox experience owned by OhMan's Solo Stuff.
SimulatorENincrementalcombatfangame
Sacrifice for Power is a simulator experience created on 2024-08-01. It has recorded 4,757,664 lifetime visits and currently has 1 player online. The title holds 1,189 favorites and maintains a 45% like percentage. The game is categorized under the simulator genre.
Description (written by the developer; not a statement by this register)
🔁 Welcome to Sacrifice for Power! 🔁 📚 This simulator/incremental game is about rejoining, fighting awesome enemies and players in epic combat with spells and becoming the greatest! ⭐ Explore the map! Rejoin for Rejoin Multiplier! Sacrifice to gain even more and grind to become the best! 📈 Ascend the tiers to become the greatest player of all time! Climb the leaderboard and earn achievements! 🍀 You could even get a lucky charm while playing! I Wonder what these do... 🎁 Premium Players get Extra XP while playing! This is fangame of the original Rejoin Simulator by NikoSquared. This community-driven game introduces new mechanics and is being actively updated! Credits to Moonlight (@RainbowDragonGamer84) for the badge icons!
Last updated by the developer 3 Apr 2026, 23:16 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 06:05 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.