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Ocean Exploration

Ocean Exploration

A Roblox experience owned by Ocean Exploration Offical.

SurvivalENsubmarinesurvivalocean

Ocean Exploration is a survival experience created on 2024-08-01. It has accumulated 596,410 lifetime visits and 4,107 favorites. The game holds a 60% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

OCEAN EXPLORATION IS OUT NOW! Welcome to Ocean Exploration, a survival game that consists of being in a submarine for a long period of time! Explode from immense pressure, be attacked by wild sea creatures, run out of oxygen, or make it safely to your destination! Not much could possibly go wrong, right?

Last updated by the developer 16 Apr 2025, 00:00 UTC.

0
playing (measured 11 Aug 2026, 06:32 UTC)
596,410
lifetime visits
60%
liked (445 👍 / 297 👎)
4,106
favourites (6.9 per 1k visits)
1 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Speed Coil
150 R$
Event Radar
100 R$
Wrench
75 R$
Teddy Bear
25 R$
Chocolate Milk
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Suffocated · other5,395 · 14.8% win
Squid Attack · other3,929 · 0.00% win
What is That · other3,810 · 0.00% win
That's a Big Shark · other3,581 · 0.00% win
Determined Explorer · other2,823 · 0.00% win
Unstable Pressure · other2,673 · 0.00% win
What a Hero · other1,425 · 0.00% win
Very Determined Explorer · other68 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6014 August 2026 — 60 % liked24 August 2026 — 60 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–61 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 19:4760no change
14 Aug 2026, 19:3860first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

ocean-exploration.fandom.com1 active editors · 508 edits
25 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.