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Grow a Cafe ☕

Grow a Cafe ☕

A Roblox experience owned by HappyVerse! Tycoons.

TycoonENrestaurant managementtycooncooking

Grow a Cafe ☕ is a tycoon experience created on 2024-08-02. It has accumulated 2,576,134 lifetime visits and 11,425 favorites. The game holds a 74% like percentage. Currently, zero users are playing. The description highlights building, cooking, and managing a restaurant with staff upgrades and leaderboards.

Description (written by the developer; not a statement by this register)

☕ Welcome to Grow a Café! ☕ ✨ Build, Cook, and Chill! Create your dream restaurant, serve up epic meals, and level up your managing skills! Hire a staff team, upgrade your space, and turn your restaurant into the ultimate hangout spot! 💖 🔥 Flex on your friends by climbing the leaderboards and showing off your restaurant! 🏆 💥 FREE VIP Servers! Play lag-free and vibe with friends! 💸 Get FREE extra cash as a roblox premium member! 👍 Smash that Like button to support new updates! 🎉 Tags: restaurant, cooking, tycoon, roleplay, building, food, fun, chill, cafe, popular, simulator, upgrade, leaderboards, hangout, aesthetic, kitchen, Roblox, epic games, social.

Last updated by the developer 16 Jan 2026, 16:16 UTC.

0
playing (measured 10 Aug 2026, 23:07 UTC)
2,576,134
lifetime visits
74%
liked (1,848 👍 / 661 👎)
11,420
favourites (4.4 per 1k visits)
2 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:071first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Money Forever! 💸
599 R$
3x Offline Income! 🤑
499 R$
Auto Collect Money! 💸
399 R$
Unlock VIP Terrace forever! 🪑
329 R$
Starter Pack!🚀
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Grow a Cafe! 🥞 · welcome1,584,707 · 100.0% win
Used Free VIP Terrace!🪑 · other464,434 · 14.8% win
Saved the Goose!🏆 · other200,113 · 88.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7414 August 2026 — 74 % liked24 August 2026 — 74 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 07:1574no change
14 Aug 2026, 07:0874first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.