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silly combat!

silly combat!

A Roblox experience owned by silly studios! :D.

Fighting & PvPENcombatdiscontinueddash mechanic

Description (written by the developer; not a statement by this register)

go fight in maps because why not and acomplish victory!!!! Game has been discontinued, game will recieve a weapon update soon but after there will be no more updates. we try update every week but we post if theres a big update in our group! press Q to dash.

Last updated by the developer 17 Jun 2026, 20:12 UTC.

0
playing (measured 12 Aug 2026, 14:32 UTC)
4,710
lifetime visits
84%
liked (21 👍 / 4 👎)
14
favourites (3.0 per 1k visits)
2 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 14:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

donate because why not
25 R$
boombox!
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

super ball · collection128 · 0.00% win
vemonshank · progression75 · 0.00% win
firebrand · progression22 · 0.00% win
spooky · progression10 · 0.00% win
Collab finish · progression9 · 0.00% win
even more spooky! · progression9 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.