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(NEW MAP UPD) 💥Champer's Trains VS Cars💥

(NEW MAP UPD) 💥Champer's Trains VS Cars💥

A Roblox experience owned by Champer's Transit Railroad.

SimulatorENvehicle combatphysics simulationmap requests

Champer's Trains VS Cars is a simulator experience created on 2024-08-03. It currently has 55 players and 3,735,818 lifetime visits. The game holds 4,306 favorites and a 75% like percentage. Players crash cars into trains in this title.

Description (written by the developer; not a statement by this register)

my dream game has been made :) I hope you enjoy it! Welcome to "Champer's Trains VS Cars!" In this game you crash cars into trains. Pretty basic stuff. Want a map to be added to the game? Join the blue server or Roblox group and request it! Credits: NuclearGotBeamed: spent many hours writing code for me RobloxCrashCourse, TML: helping me out with the maps Epik: Locomotive and map remodel Phanto_7767: Vehicle Spawner: https://create.roblox.com/store/asset/13306312310/ Tags: Trains VS Cars, Cars VS Trains, Train Wrecker, Train Vs Car Ultimate, BeamNG Drive

Last updated by the developer 1 Aug 2026, 23:25 UTC.

55
playing (measured 10 Aug 2026, 22:07 UTC)
3,735,818
lifetime visits
75%
liked (910 👍 / 302 👎)
5,334
favourites (1.4 per 1k visits)
3 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:0740first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

(READ DECS) Smokey and the Bandit Collection
75 R$
Dukes of Hazard 1969 Dodge Charger
50 R$
Blues Brothers Dodge Monaco Police Car
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

757675.514 August 2026 — 75 % liked24 August 2026 — 76 % liked3 September 2026 — 76 % liked13 September 2026 — 76 % liked23 September 2026 — 76 % liked3 October 2026 — 75 % liked13 October 2026 — 75 % liked23 October 2026 — 75 % liked2 November 2026 — 75 % liked14 August 20262 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 04:0775no change
23 Oct 2026, 04:0775no change
13 Oct 2026, 04:0675no change
3 Oct 2026, 04:0675-1
23 Sept 2026, 04:0576no change
13 Sept 2026, 04:0476no change
3 Sept 2026, 04:0376no change
24 Aug 2026, 04:0376+1
14 Aug 2026, 04:0275first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.