Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
GAY OBBY | MLM OBBY [PRIDE] LGBTQ

GAY OBBY | MLM OBBY [PRIDE] LGBTQ

A Roblox experience owned by fans in a sock.

ObbyENLGBTQ+ PrideObbyGroup MLM

Description (written by the developer; not a statement by this register)

<3 for gays only Join the group to get the MLM Flag!

Last updated by the developer 10 Jun 2026, 16:01 UTC.

0
playing (measured 17 Aug 2026, 16:37 UTC)
16,331
lifetime visits
84%
liked (125 👍 / 23 👎)
218
favourites (13.3 per 1k visits)
4 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 16:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

IMMORTALITY BUTTON
69 R$
FLY BUTTON
69 R$
Speed Button!
23 R$
Gravity Button!
23 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to MLM Obby! · welcome10,265 · 100.0% win
5th stage! · progression3,054 · 0.00% win
10th stage! · progression2,175 · 0.00% win
15th stage! · progression1,154 · 0.00% win
20th stage! · progression945 · 0.00% win
25th stage! · progression867 · 0.00% win
30th stage! · progression764 · 0.00% win
35th stage! · progression733 · 0.00% win
40th stage! · progression597 · 0.00% win
45th stage! · progression551 · 0.00% win
50th stage! · progression525 · 0.00% win
55th stage! · progression513 · 0.00% win
60th stage! · progression473 · 0.00% win
65th stage! · progression467 · 0.00% win
69th stage! · progression460 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

848584.517 August 2026 — 85 % liked26 September 2026 — 85 % liked16 October 2026 — 84 % liked17 August 202616 October 2026
3 measurements spanning 60 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Oct 2026, 16:4584-1
26 Sept 2026, 16:3885no change
17 Aug 2026, 16:3785first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.