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💀 Hide or OOF!

💀 Hide or OOF!

A Roblox experience owned by 0 CCU Games.

MinigamesENhide and seekprop huntround-based

💀 Hide or OOF! is a social-hangout experience created on 2024-08-04. The game currently has 5,951 players online. It has accumulated 784,119,421 lifetime visits and 9,641,203 favorites. The title holds an 87% like percentage. Players engage in hide and seek mechanics involving morphing and combat.

Description (written by the developer; not a statement by this register)

Hide or OOF is a combination of hide and seek and prop hunt! The game was previously called Hide or Die. 🫣 AS HIDER: Morph into props and hide around the map, get weapons and use powers to distract the seekers. DON’T GET CAUGHT! 👀 AS SEEKER: Try to find the hiders and kill them. Once you kill them they’ll join your team. FIND ALL HIDERS! 🪙 Collect coins to get better powers and weapons! ⭐ Premium Players get a FREE Diamond Blaster skin and faster AFK Presents! Made with 💙 by 1CoaI, alextubbaa, xJa_ys, Drawees, skyfloans

Last updated by the developer 29 Oct 2026, 05:45 UTC.

3,614
playing (measured 1 Nov 2026, 18:50 UTC)
816,406,248
lifetime visits
86%
liked (375,567 👍 / 60,011 👎)
9,687,733
favourites (11.9 per 1k visits)
4 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

7944,5012,647.53,61411 October 20261 November 2026
500 measurements spanning 21 days, net -419. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 238–5,057 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
1 Nov 2026, 18:503,614-152
1 Nov 2026, 17:503,766-46
1 Nov 2026, 16:503,812+357
1 Nov 2026, 15:503,455+110
1 Nov 2026, 14:503,345+221
1 Nov 2026, 13:503,124+124
1 Nov 2026, 12:503,000+277
1 Nov 2026, 11:502,723+87
1 Nov 2026, 10:502,636+143
1 Nov 2026, 09:502,493+174
1 Nov 2026, 08:502,319+281
1 Nov 2026, 07:502,038+178
1 Nov 2026, 06:501,860+250
1 Nov 2026, 05:501,610+34
1 Nov 2026, 04:501,576-115
1 Nov 2026, 03:501,691-120
1 Nov 2026, 02:501,811-80
1 Nov 2026, 01:501,891-6
1 Nov 2026, 00:501,897+237
31 Oct 2026, 23:501,660first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
299 R$
More Damage
299 R$
2x Coins
199 R$
More Health
149 R$
2x XP
99 R$
2x Vote
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

💀 · other178,959,478 · 100.0% win
OR · other178,941,035 · 100.0% win
D · other178,925,578 · 100.0% win
E · other178,598,600 · 100.0% win
I · other178,586,297 · 100.0% win
H · other178,580,821 · 100.0% win
Open a Crate · collection41,725,232 · 11.3% win
MGK Blaster Skin! · collection1,878,253 · 0.00% win
Start the Quest! · progression513,994 · 0.00% win
Secret Event Badge · secret316,880 · 0.00% win
Hatch badge · collection130,267 · 0.00% win
Finish the Squid Game Quest! · progression49,087 · 0.00% win
Walmart Pass · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8621 August 20261 November 2026
1716 measurements spanning 72 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1716
Measured (UTC)% likedChange
1 Nov 2026, 18:5086no change
1 Nov 2026, 17:5086no change
1 Nov 2026, 16:5086no change
1 Nov 2026, 15:5086no change
1 Nov 2026, 14:5086no change
1 Nov 2026, 13:5086no change
1 Nov 2026, 12:5086no change
1 Nov 2026, 12:1886no change
1 Nov 2026, 11:5086no change
1 Nov 2026, 10:5086no change
1 Nov 2026, 09:5086no change
1 Nov 2026, 08:5086no change
1 Nov 2026, 07:5086no change
1 Nov 2026, 06:5086no change
1 Nov 2026, 05:5086no change
1 Nov 2026, 04:5086no change
1 Nov 2026, 03:5086no change
1 Nov 2026, 02:5086no change
1 Nov 2026, 01:5086no change
1 Nov 2026, 00:5086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

4,973,129
YouTube views across 4 matched videos

Most-viewed match: “This Roblox horror game tests your HIDING skills..”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 23 Aug 2026, 03:20 UTC.

Reddit buzz

18 posts found over the last year.

Top post: “OH MY #### YOU CAN TURN IT OFF” — 911 upvotes, 85 comments in r/roblox.