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6:06 AM Universe

6:06 AM Universe

A Roblox experience owned by 6:06 AM Universe Official Group.

OtherESchaosmeta-humorexperimental

Description (written by the developer; not a statement by this register)

Bienvenido a lo que sea esto. Construido completamente en código de espaguetis, cinta adhesiva y sueños rotos. Actualmente está siendo picado con un palo hasta que vuelva a funcionar. Características: "Las cosas que solían funcionar" "Cosas que podrían funcionar" "Patos con soporte (probablemente)" ¿Se terminará alguna vez? Quién sabe. ¿Se romperá de nuevo? Definitivamente™. Consejo del desarrollador: Si el piso desaparece, eso es una característica®.

Last updated by the developer 20 Aug 2026, 20:38 UTC.

0
playing (measured 29 Aug 2026, 18:00 UTC)
969
lifetime visits
100%
liked (10 👍 / 0 👎)
9
favourites (9.3 per 1k visits)
4 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
29 Aug 2026, 18:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

donation
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome? · welcome353 · 0.00% win
Enlighted · other66 · 0.00% win
Sublevel Scrubber · progression32 · 0.00% win
The beginning · welcome26 · 0.00% win
Old Gamemode · other9 · 0.00% win
T-1 · other5 · 0.00% win
You met the Co-Owner1!1!1! · social5 · 0.00% win
Quest #1 · other3 · 0.00% win
Met the creator!1!1!1 · welcome3 · 0.00% win
T22 · other0 · 0.00% win
Christmas Badge · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.