Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Save the Princess Obby

Save the Princess Obby

A Roblox experience owned by Primorra Obbies.

ObbyENprincess rescuemulti-biomepremium bonus

Description (written by the developer; not a statement by this register)

Welcome to Save the Princess Obby! The princess is missing, and the king has tasked you with rescuing her. Are you up to the task? Travel through multiple biomes and have an epic battle to save the princess! Premium Roblox players get 5,000 coins on their first join. Group members of Primorra Obbies get an additional 5,000 coins on their first join.

Last updated by the developer 28 Nov 2025, 20:40 UTC.

0
playing (measured 11 Aug 2026, 04:01 UTC)
114,775
lifetime visits
80%
liked (520 👍 / 130 👎)
743
favourites (6.5 per 1k visits)
4 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Jump
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

King's Champion · progression4,463 · 100.0% win
Hero of the Princess · progression930 · 84.2% win
Master of Ice · progression641 · 58.9% win
Master of Fire · progression108 · 4.2% win
Gem Collector · collection26 · 0.00% win
Elite Hero of the Princess · progression3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8015 August 2026 — 80 % liked4 September 2026 — 80 % liked14 September 2026 — 80 % liked24 September 2026 — 80 % liked14 October 2026 — 80 % liked24 October 2026 — 80 % liked15 August 202624 October 2026
6 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 14:3280no change
14 Oct 2026, 14:3180no change
24 Sept 2026, 14:3080no change
14 Sept 2026, 11:2380no change
4 Sept 2026, 11:2280no change
15 Aug 2026, 09:4880first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.