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The Last Boss.

The Last Boss.

A Roblox experience owned by Hider's Ultimate.

Fighting & PvPENboss fightcombatitem asylum inspired

The Last Boss. is a fighting-pvp experience created on 2024-08-05. It has recorded 2,227,740 lifetime visits and 7,204 favorites. The current like percentage stands at 66 percent. Zero users are playing now. The description notes inspiration from Item Asylum and specifies studs-style assets. Group membership offers stat bonuses. A recode is mentioned as upcoming.

Description (written by the developer; not a statement by this register)

This game is about Fighting a boss with huge health also Inspired by Item Asylum boss system, kits and etc. THIS GAME IS NOT SUPPOSED TO BE RETRO, IT HAS STUDS STYLE MEANS EVERYTHING WILL HAVE STUDS SURFACE OR A STUDS NAME!! Recode of this game is coming RULES: _ 1. Freakiness is not allowed (W+Sing people, Freaky Avatars, Freaky Chatting) 2. Exploiting is not allowed 3. Bug abuse is not allowed 4. Toxicity is not allowed (W+Sing people, Hate speech, Threats, Verbal abuse) _ JOIN GROUP FOR +20 MAX HEALTH, +1 SPEED, +5 JUMP POWER AND +0.1X DAMAGE MULTIPLIER! If you're making your type of game based on The last boss. Put Credits of HiderTheGreatest

Last updated by the developer 22 Jul 2026, 18:16 UTC.

0
playing (measured 10 Aug 2026, 18:38 UTC)
2,227,740
lifetime visits
66%
liked (2,426 👍 / 1,223 👎)
7,204
favourites (3.2 per 1k visits)
5 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Elephant
200 R$
2X Studs
50 R$
Customize Bubble Chat
40 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome921,247 · 100.0% win
Killed Explosive Studdy · other77,478 · 0.00% win
Killed Studdy! · other77,135 · 0.00% win
Joined during Halloween! · other66,832 · 0.00% win
Killed Highway Studdy · other66,432 · 0.00% win
Joined during Christmas! · other63,000 · 0.00% win
50 Party Minions Killed! · progression44,831 · 0.00% win
100 Party Minions Killed! · progression42,890 · 0.00% win
And Again · other27,741 · 0.00% win
500 Party Minions Killed! · progression26,427 · 0.00% win
Hi · other18,460 · 0.00% win
c00l l0lzz · other14,842 · 0.00% win
1000 Party Minions Killed! · progression13,943 · 0.00% win
Unlucky... · other8,392 · 0.00% win
Lucky! · other7,805 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.