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[Free UGC] 🌴Jungle Hunt🌴 (SOLD OUT)

[Free UGC] 🌴Jungle Hunt🌴 (SOLD OUT)

A Roblox experience owned by Monkey's UGC.

ObbyENUGC giveawayscavenger huntgroup membership requirement

Description (written by the developer; not a statement by this register)

(SOLD OUT) NEW UGC AT 750 GROUP MEMBERS Finish the objectives to collect the FREE UGC Backpack ✅ 🎩 Hurry Before it Runs OUT! There Are Not Many Copies LEFT!📈 Steps On getting the UGC🎩✅: ( 1 ) - Like the Game ( 2 ) - Join the Group ( 3 ) - Favorite The Game ( 4 ) - Wait for 25 Minutes ( 5 ) - Reach Stage 30 ( 6 ) - Complete The Easy Scavenger Hunt Disclaimer: If you dont complete all the steps above, you will not be granted the UGC. Tags - Free UGC, UGC, Jungle, Hunt, Event, Free, Classic, Obby, Monkey,

Last updated by the developer 6 May 2025, 11:08 UTC.

0
playing (measured 11 Aug 2026, 10:52 UTC)
2,036
lifetime visits
90%
liked (63 👍 / 7 👎)
43
favourites (21.1 per 1k visits)
5 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 10:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rocket Launcher
449 R$
Laser Gun
399 R$
Permanent Sword
199 R$
Gravity Coil
89 R$
Speed Coil
89 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Player · welcome570 · 0.00% win
Scavenger Hunt · collection54 · 0.00% win
Obby Complete · progression52 · 0.00% win
25 Minutes · other36 · 0.00% win
Forgotten Cave · secret1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.