[GARDEN] Time Brawlers!
A Roblox experience owned by Cheesy Game Devs.
Fighting & PvPENsteal time mechanicsword fightingtrading
[GARDEN] Time Brawlers! is a fighting-pvp Roblox experience created on 2024-08-05. The game records 1,499,795 lifetime visits and 26,857 favorites. Currently, zero players are active. The title holds a 44% like percentage. No additional metrics are provided.
Description (written by the developer; not a statement by this register)
🕰️ Time Brawlers!🕰️ 🌟Welcome to Time Brawlers!🌟 Get ready for an exhilarating Steal Time game where every second counts! ⏳ Dive into a game filled with challenges that will test your skills, strategy, and trust! 🗡️🤞 ✨Features ✨ 🔹Updates every week! 🔹Orb Dropping: Pay robux to drop orbs with time in them for everyone around the map! 💰🕰️ 🔹Trading: Trade swords and work your way to become the richest player! 🌍🏆 🔹Rewards: Play the game for 1 hour to unlock a rare trophy sword, while also gaining gifts along the way! 🎁🗡️ 🔥 Will you master the art of sword fighting? 🔥 Join us now in Time Brawlers where every moment matters! ⌛💫 👉 Don't miss out on this addicting game! 🔹Tags: steal, time, time brawlers, stfo, steal time, steal time from others, steal time from others and be the best, steal time simulator, stay alive and flex your time, time steal, hangout, social hangout game, brawl, time, steal 🔹Partly inspired by: steal time from others & be the best
Last updated by the developer 3 Aug 2026, 05:23 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 01:07 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.