Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Reminisce

Reminisce

A Roblox experience owned by 2Reimagine.

OtherENnostalgiareimaginingabstract

Description (written by the developer; not a statement by this register)

"2reimagine™ nostaliga"

Last updated by the developer 25 Aug 2026, 05:33 UTC.

0
playing (measured 25 Aug 2026, 08:21 UTC)
447
lifetime visits
93%
liked (28 👍 / 2 👎)
50
favourites (111.9 per 1k visits)
6 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
25 Aug 2026, 08:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Lifetime Membership!
2,000 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Reminisce! · other475 · 0.00% win
Meet A Staff Member! · social77 · 0.00% win
1,000 Networth · progression50 · 0.00% win
Meet The Founder! · other45 · 0.00% win
10,000 Networth · progression21 · 0.00% win
10 Friends! · other6 · 0.00% win
100,000 Networth · progression4 · 0.00% win
25 Friends · other2 · 0.00% win
100 Game Visits · other1 · 0.00% win
1,000,000 · collection1 · 0.00% win
1,000 Game Visits · other0 · 0.00% win
10,000,000 Networth · progression0 · 0.00% win
100 Friends · social0 · 0.00% win
10,000 Game Visits · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

87939025 August 2026 — 87 % liked5 September 2026 — 91 % liked15 September 2026 — 92 % liked1 October 2026 — 93 % liked11 October 2026 — 93 % liked25 August 202611 October 2026
5 measurements spanning 46 days, net +6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
11 Oct 2026, 08:4993no change
1 Oct 2026, 06:0393+1
15 Sept 2026, 14:5192+1
5 Sept 2026, 13:2391+4
25 Aug 2026, 23:3687first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.