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Phobia test

Phobia test

A Roblox experience owned by Find forever team.

HorrorENhorrorphobia testscary scenes

Description (written by the developer; not a statement by this register)

Welcome! This is a simple game to see if you have phobia Complete all game tasks and get a cube! * Warning : this game has scary scenes, fear-mongering, twisted music and more * * Caution : the root may not open even if you get the badge, so it will be resolved when you connect again! *

Last updated by the developer 1 Jul 2026, 07:25 UTC.

0
playing (measured 28 Aug 2026, 23:48 UTC)
4,171
lifetime visits
43%
liked (12 👍 / 16 👎)
9
favourites (2.2 per 1k visits)
6 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
28 Aug 2026, 23:480first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Thalassophobia · other23 · 0.00% win
Apirophobia · other23 · 0.00% win
Mazeophobia · other21 · 0.00% win
Completion phobias · other21 · 0.00% win
Acrophobia · other19 · 0.00% win
Claustrophobia · other19 · 0.00% win
Trypophobia · other18 · 0.00% win
Oneirophobia · other18 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

41434228 August 2026 — 41 % liked17 October 2026 — 43 % liked28 August 202617 October 2026
2 measurements spanning 50 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 41–43 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Oct 2026, 23:5143+2
28 Aug 2026, 23:4941first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.