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Finite Ends: Legacy Edition

Finite Ends: Legacy Edition

A Roblox experience owned by ~ Starlight Studios! ~.

SimulatorENincrementalidlesimulation

Description (written by the developer; not a statement by this register)

An incremental game where you gain cash and buy things with cash to get more cash to the point where you eventually control reality itself ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ Currently 1 main reset layer Dev team: Sirmario666 (Owner) Zel (Scripter)

Last updated by the developer 11 Jul 2026, 21:55 UTC.

0
playing (measured 14 Aug 2026, 22:08 UTC)
1,629
lifetime visits
71%
liked (20 👍 / 8 👎)
14
favourites (8.6 per 1k visits)
6 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 22:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultra Hyper Donation
1,000,000 R$
Hyper Donation
100,000 R$
Massive Donation
50,000 R$
Insane Donation
10,000 R$
Huge Donation
5,000 R$
Huge Donation
1,000 R$
Large Donation
500 R$
Medium Donation
100 R$
Small Donation
50 R$
Tiny Donation
10 R$
Micro Donation
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Multiplier · other569 · 0.00% win
Ultra Multiplier · other342 · 0.00% win
Square Power · collection109 · 0.00% win
Rubies · collection37 · 0.00% win
Sapphires · collection35 · 0.00% win
Emeralds · collection32 · 0.00% win
Diamonds · collection27 · 0.00% win
Rebiths · progression21 · 0.00% win
you did it · progression11 · 0.00% win
Ascensions · progression6 · 0.00% win
Transcensions · progression4 · 0.00% win
you did it 2 · progression2 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.