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🎥Skibidi Toilet War🚽[80]

🎥Skibidi Toilet War🚽[80]

A Roblox experience owned by Tai chi.

ShooterENSkibidi ToiletActionCollecting

🎥Skibidi Toilet War🚽[80] is a shooter experience created on 2024-08-07. It has accumulated 23,802,427 lifetime visits and currently has 219 players online. The game holds 9,928 favorites and maintains an 83% like percentage. Players engage in combat to earn currency for collecting items.

Description (written by the developer; not a statement by this register)

💐 Welcome everyone to the game to collect skibidi 🎥! 💥 Defeating the toilet will earn money 💰, 💥 Defeating the toilet may result in a skibidi falling off 🚽, 💰 Money can buy skibidi 🎥, 🎒 Robux allows you to unlock Skibidi directly in your backpack 🎥。 💐 Welcome to leave us a message in the group 💬! 👍 Please like us for more rewards 🎁。 💐 Premium skibidi🎥 。 Default Controls: Q - Dash 🏃‍♂️. RB - Dash 🏃‍♂️.

Last updated by the developer 27 May 2026, 12:51 UTC.

65
playing (measured 21 Aug 2026, 20:54 UTC)
23,910,486
lifetime visits
83%
liked (2,913 👍 / 593 👎)
10,227
favourites (0.4 per 1k visits)
7 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

651219310 August 2026 — 121 players21 August 2026 — 65 players10 August 202621 August 2026
2 measurements spanning 11 days, net -56. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–129 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5465-56
10 Aug 2026, 16:31121first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome11,932,543 · 100.0% win
The Second Skibidi! · progression9,541,840 · 100.0% win
The Fourth Skibidi! · other7,958,266 · 100.0% win
The Sixth Skibidi! · other6,253,981 · 100.0% win
The Eighth Skibidi! · other4,389,527 · 76.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8313 August 2026 — 83 % liked21 August 2026 — 83 % liked23 August 2026 — 83 % liked13 August 202623 August 2026
3 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 16:0783no change
21 Aug 2026, 20:5483no change
13 Aug 2026, 16:0383first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.