[SPRING!] School Bus Simulator | Milan, Michigan
A Roblox experience owned by Milan Area Bus Services.
SimulatorENMilan MichiganRealistic BusesMobile/Console Support
School Bus Simulator | Milan, Michigan is a simulator experience created on 2024-08-07. It has recorded 622,606 lifetime visits and 3,545 favorites. The current like percentage is 58. The game features a map based on Milan, Michigan, and supports buses on Mobile and Console platforms.
Description (written by the developer; not a statement by this register)
Welcome to School Bus Simulator | MILAN, MICHIGAN. This game has a large map based on Milan, Michigan, and a large selection of buses supported on Mobile and Console! Want more content from Milan? Join our communications server link in the ROBLOX Community page! Premium buses can be purchased through the communications server. All premium bus options include the 3rd Gen CE, 2025 BBV with LED headlights, 2024 CE, Evolved C2, and more! More information can be found on the ROBLOX Community page or the Community server. No Refunds On Passes! Tags: School Bus Simulator, School Buses, Buses, Bus, School Simulator, Bus Simulator, School Bus, Simulator, Roblox, Bus Sim, Mobile, Console, Milan, Milan Michigan, MilanMichigan, Milan, Michigan, Michigan, Driving, Drive, Driving Simulator, Driving Simulation, Bus Simulation, School Bus Simulation, Roblox School Buses, MichiganMilan, Michigan Milan, 3RD Gen IC CE, EVOLVED C2, Buses, Realistic Buses, Realistic School Buses, Realistic Game, Game.
Last updated by the developer 2 Aug 2026, 17:08 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 22:05 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 19:30 | 58 | no change |
| 14 Aug 2026, 19:19 | 58 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.