There's A Badge For Everything
A Roblox experience owned by Cola Creations!.
OtherENbadge collectionachievement huntingleaderboard
There's A Badge For Everything is an other genre Roblox experience created on 2024-08-07. The game has recorded 4,816,171 lifetime visits and maintains a 93% like percentage. Currently, 27,473 users have favorited the experience, while zero players are actively playing at this time.
Description (written by the developer; not a statement by this register)
As the title says, a badge is awarded for almost anything you could do in the game! For obvious reasons, this does not include repetition of actions, e.g. pressing W ten times, or typing certain character combinations (except for one). There is a cooldown of 1 second for each key badge, so you cannot reach the ratelimit too quickly. There is also a badge leaderboard, which displays the 10 players with the most badges. Because of Roblox's 5 badges per day limit, there are badges that haven't been added yet - use the checklist to see how many badges you have out of the ones that exist so far. The game is sometimes referred to as TABFE. (we aren't currently planning on making any sequels / variations to this game, if any show up they aren't officially related to this)
Last updated by the developer 16 Jul 2025, 18:26 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:30 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 01:53 | 93 | no change |
| 24 Aug 2026, 01:52 | 93 | no change |
| 14 Aug 2026, 01:51 | 93 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.