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Laser Wars [Alpha]

Laser Wars [Alpha]

A Roblox experience owned by MahmoudMs.

Description (written by the developer; not a statement by this register)

💥Laser Wars 💥 Welcome to Laser Wars 🔫⚡ — a fast-paced futuristic shooter where reflexes, aim, and strategy decide everything! Step into high-energy arenas filled with glowing laser weapons, intense PvP battles, and nonstop action. Fight against other players, outplay them with smart movement, and prove you’re the best fighter on the battlefield 🏆🔥 This game features: ✨ Smooth laser combat 🎯 Competitive PvP battles 💬 Custom in-game chat system 🚀 Fast gameplay action 🧠 Skill-based fighting (no pay-to-win!) Whether you’re a casual player or a competitive grinder, there’s always a fight waiting for you in Laser Wars ⚡ ⚠️ IMPORTANT 🔧 This game is still in ALPHA That means: Bugs may happen 🐛 Features may change 🔄 New weapons, maps, and systems are coming soon 🚧 We’re actively working on updates to improve everything and make Laser Wars even more exciting! WARNING⚠️: Cheating is not allowed and causes Temporary Bans! Jump in, fight hard, and help shape the future of Laser Wars 💥

Last updated by the developer 23 Jun 2026, 20:00 UTC.

0
playing (measured 12 Oct 2026, 15:15 UTC)
384
lifetime visits
100%
liked (3 👍 / 0 👎)
2
favourites (5.2 per 1k visits)
7 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Oct 2026, 15:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Health
249 R$
One Shot Rifle
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome27 · 0.00% win
First Kill! · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.