Skydive To Survive Simulator
A Roblox experience owned by Gigabrain Games!.
SimulatorENsimulatorskydivingpets
Skydive To Survive Simulator is a simulator experience created on 2024-08-07. It has recorded 1,501,843 lifetime visits and 2,815 favorites. The title holds a 93% like percentage. Currently, zero users are playing. The game involves skydiving mechanics and pet upgrades to escape an island.
Description (written by the developer; not a statement by this register)
SKYDIVE OVER 99999M+ FEET! You're trapped on an abandoned island, but your only way out is a rocket! If you don't have enough Pet Power, your rocket explodes and you have to eject out! You must jump, fall through lasers, and deploy your parachute at the right time or DIE trying! - Earn Coins from successful landings! - Use your Coins to buy PETS! - PETS use magic to power the rocket's engine to fly higher! - Reach the target height to ESCAPE the island and unlock the next WORLD! - Higher flights = more Coins! Premium Benefits: Premium players get +1,000 starting Coins! HOW TO CLAIM THE FREE EPIC PET CHEST: 1. Like the game 2. Favorite the game 3. Join the group Made with 🦆 by Serunite How high of a fall can you survive?
Last updated by the developer 6 Aug 2026, 23:26 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:20 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 14:33 | 93 | no change |
| 14 Aug 2026, 12:15 | 93 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.