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Mentally Away [BETA]

Mentally Away [BETA]

A Roblox experience owned by Game baker studio.

HorrorENhorrormental illnesspuzzle

Description (written by the developer; not a statement by this register)

WARNING!⚠️ This is a horror game and may be disturbing to some audiences, this game could also prolly cause an epileptic attack. You have been warned. This game takes a unique take on horror games, giving each player a different mental illness they have to deal with while trying to escape. The game has complex lore and intriguing puzzles. -----This Game Is Still In Beta so don't come at me if you find a bug or two----- Playable on mobile and pc! 🖥️📱 ----Controls WASD - walk Shift - sprint LMB - use item --- Made by: -Pose (Design and modeling) -XUVADI (Programming) -Nott_Fan (Music) ------------------------------------------------------------------------------------------------------------- Mentally away, Horror, Scary, Mental Hospital, Horror Game, Monsters, Dark

Last updated by the developer 7 Jul 2025, 21:04 UTC.

0
playing (measured 18 Aug 2026, 17:31 UTC)
873
lifetime visits
64%
liked (9 👍 / 5 👎)
55
favourites (63.0 per 1k visits)
7 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 17:310first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Thanks for joining! · welcome574 · 0.00% win
The Grievance · progression197 · 0.00% win
The Tumor · progression24 · 0.00% win
Winner · progression12 · 0.00% win
Thanks for donating! · other6 · 0.00% win
The Wraith · progression4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.