[GENERATION 2 + PUBLIC RELEASE] Ryujin
A Roblox experience owned by Martial Ascension.
Fighting & PvPENmartial artsanimecombat
[GENERATION 2 + PUBLIC RELEASE] Ryujin is a fighting pvp experience on Roblox, created in 2024, with over 27.2 million lifetime visits. It records 11 playing now, a like rating of 94%, 99,261 favourites.
Description (written by the developer; not a statement by this register)
Ryujin is based on various martial art comics. Whether you climb up to the top or give up on your path relies on your determination. If you wish to see change logs, view upcoming updates, or interact with the community, join the game's server in the Social Links below. To view the keybinds open up the settings. You can change keybinds as you like to fit your needs. Mobile players can move the button's layout in settings as well. To Get Access to the game, buy the generation gamepass and join the server and make a ticket. Developers: TwisterDaark - Lead Developer / Scripter arshad145 - Scripter gabriel312123 - Builder ItzReinx - UI Artist Keksuya, Keshalith, Nitro_IV - VFX Artist TheSillyGoose_34 - SFXs Artist WeirdBirbo - Balancing, Trello, Game Director
Last updated by the developer 9 Oct 2026, 00:16 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 9 Oct 2026, 00:50 | 11 | -2,249 |
| 8 Oct 2026, 23:50 | 2,260 | -410 |
| 8 Oct 2026, 22:50 | 2,670 | -191 |
| 8 Oct 2026, 21:50 | 2,861 | -195 |
| 8 Oct 2026, 20:50 | 3,056 | -17 |
| 8 Oct 2026, 19:50 | 3,073 | -71 |
| 8 Oct 2026, 18:50 | 3,144 | -64 |
| 8 Oct 2026, 17:50 | 3,208 | +5 |
| 8 Oct 2026, 16:50 | 3,203 | +63 |
| 8 Oct 2026, 15:50 | 3,140 | +25 |
| 8 Oct 2026, 14:50 | 3,115 | +2 |
| 8 Oct 2026, 13:50 | 3,113 | +6 |
| 8 Oct 2026, 12:50 | 3,107 | +12 |
| 8 Oct 2026, 11:50 | 3,095 | -16 |
| 8 Oct 2026, 10:50 | 3,111 | +49 |
| 8 Oct 2026, 09:50 | 3,062 | -21 |
| 8 Oct 2026, 08:50 | 3,083 | +6 |
| 8 Oct 2026, 07:50 | 3,077 | +46 |
| 8 Oct 2026, 06:50 | 3,031 | -59 |
| 8 Oct 2026, 05:50 | 3,090 | first reading |
Concurrent players at each of our measurements (insert-on-change).
On the Roblox charts
#5 Fun with friends#50 Top revisited
Growth
| Measured (UTC) | Rank on Fun with friends | Change |
|---|---|---|
| 26 Oct 2026, 10:25 | 5 | no change |
| 26 Oct 2026, 09:25 | 5 | no change |
| 26 Oct 2026, 08:25 | 5 | no change |
| 26 Oct 2026, 07:25 | 5 | no change |
| 26 Oct 2026, 06:25 | 5 | no change |
| 26 Oct 2026, 05:25 | 5 | no change |
| 26 Oct 2026, 04:25 | 5 | no change |
| 26 Oct 2026, 03:25 | 5 | no change |
| 26 Oct 2026, 02:25 | 5 | no change |
| 26 Oct 2026, 01:25 | 5 | no change |
| 26 Oct 2026, 00:25 | 5 | no change |
| 25 Oct 2026, 23:25 | 5 | no change |
| 25 Oct 2026, 22:25 | 5 | no change |
| 25 Oct 2026, 21:25 | 5 | no change |
| 25 Oct 2026, 20:25 | 5 | no change |
| 25 Oct 2026, 19:25 | 5 | no change |
| 25 Oct 2026, 18:25 | 5 | no change |
| 25 Oct 2026, 17:25 | 5 | no change |
| 25 Oct 2026, 16:25 | 5 | no change |
| 25 Oct 2026, 15:25 | 5 | first reading |
Position on Roblox’s fun with friends sort over time (global/desktop). Lower is higher up the chart.
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 22 Oct 2026, 17:37 | 94 | no change |
| 12 Oct 2026, 17:37 | 94 | no change |
| 9 Oct 2026, 00:50 | 94 | no change |
| 8 Oct 2026, 23:50 | 94 | no change |
| 8 Oct 2026, 22:50 | 94 | no change |
| 8 Oct 2026, 21:50 | 94 | no change |
| 8 Oct 2026, 20:50 | 94 | no change |
| 8 Oct 2026, 19:50 | 94 | no change |
| 8 Oct 2026, 18:50 | 94 | no change |
| 8 Oct 2026, 17:50 | 94 | no change |
| 8 Oct 2026, 16:50 | 94 | no change |
| 8 Oct 2026, 15:50 | 94 | no change |
| 8 Oct 2026, 14:50 | 94 | no change |
| 8 Oct 2026, 13:50 | 94 | no change |
| 8 Oct 2026, 12:50 | 94 | no change |
| 8 Oct 2026, 11:50 | 94 | no change |
| 8 Oct 2026, 10:50 | 94 | no change |
| 8 Oct 2026, 09:50 | 94 | no change |
| 8 Oct 2026, 08:50 | 94 | no change |
| 8 Oct 2026, 07:50 | 94 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.