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Build a Gym 💪

Build a Gym 💪

A Roblox experience owned by Omniorb Studios.

TycoonESgym managementsimulationtycoon

Build a Gym 💪 is a tycoon experience created on 2024-08-08. The game has accumulated 3,194,593 lifetime visits and 9,158 favorites. It maintains a 95% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

USE EL CÓDIGO: 100ME GUSTA - UNA VEZ QUE LE GUSTE EL JUEGO! 🏋️ ¡Bienvenido a Build A Gym! 🏋️ ✨ Construye y gestiona tu propio gimnasio 💪 Mejora tu equipamiento y amplía tu parcela 🧑‍🤝‍🧑 Contrata Trabajadores y Atrae Clientes 📈 Sube a las tablas de clasificación e invita a celebridades 🔥 ¡Muestra tu éxito y conviértete en el mejor dueño de gimnasio! 👍 ¡Dale me gusta al juego y únete a nuestro grupo para obtener un 10% de GANANCIA GRATIS! 🏆¡LOS JUGADORES PREMIUM OBTIENEN +10% DE GANANCIAS! ❓ ¿Atrasando? ¡Usa un servidor VIP GRATIS para una experiencia más fluida!

Last updated by the developer 8 May 2026, 21:43 UTC.

0
playing (measured 10 Aug 2026, 16:16 UTC)
3,194,593
lifetime visits
95%
liked (18,924 👍 / 989 👎)
9,156
favourites (2.9 per 1k visits)
8 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$
Exclusive Staff
179 R$
2x Building Limit
99 R$
Luxury Members
99 R$
2x Training Speed
99 R$
2x Gym Members
99 R$
Earnings Booster
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Gym Tycoon! · welcome2,074,724 · 0.00% win
Complete First Quest · progression1,276,364 · 0.00% win
Place your first Machine! · progression1,276,340 · 0.00% win
First Customer! · other1,116,427 · 0.00% win
Place 5 Machines! · other980,108 · 0.00% win
Hire your First Staff! · progression738,825 · 0.00% win
First Plot Upgrade · other531,416 · 0.00% win
Upgrade To Plot Level 2 · progression359,141 · 0.00% win
Served 100 Customers · progression234,434 · 0.00% win
Served 1000 Customers · progression38,924 · 0.00% win
Reach Day 7 · progression10,076 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9514 August 2026 — 95 % liked3 September 2026 — 95 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 05:2195no change
14 Aug 2026, 05:1995first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.