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[NEW GAME] Trollge Aurora Incidents

[NEW GAME] Trollge Aurora Incidents

A Roblox experience owned by Trollge group incident.

RoleplayENtrollgerarity-based gameplayboss fights

Description (written by the developer; not a statement by this register)

games now discountinued, please go to the new game source from rolevote studios.. value of a troll is decided by its rarity... yes rarities actually mean something in this game believe me or not bosses might be hard so its recomended to fight whit multiple trollges if you are new fear the one who holds the moon... tags: trollge , troll , trollge incident

Last updated by the developer 17 May 2026, 13:50 UTC.

0
playing (measured 11 Aug 2026, 07:53 UTC)
431,319
lifetime visits
67%
liked (309 👍 / 149 👎)
654
favourites (1.5 per 1k visits)
8 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
45 R$
Donation :D
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome68,088 · 0.00% win
Backrooms · other9,288 · 0.00% win
car · other3,744 · 0.00% win
Upgrade · other2,540 · 0.00% win
Trolling (Hero:1 Obtainment) · other1,079 · 0.00% win
Jackpot · other874 · 0.00% win
glimpse of evil · other707 · 0.00% win
The Black Silence · other583 · 0.00% win
The Smiler Enjoyer · other506 · 0.00% win
Robert · other0 · 0.00% win
Find Tuah! · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6714 August 2026 — 67 % liked4 September 2026 — 67 % liked4 October 2026 — 67 % liked14 August 20264 October 2026
3 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Oct 2026, 02:0167no change
4 Sept 2026, 00:2267no change
14 Aug 2026, 22:1867first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.