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Trip Down Memory Lane

Trip Down Memory Lane

A Roblox experience owned by PinkoStudios.

ObbyENnostalgiaobbyroblox history

Description (written by the developer; not a statement by this register)

💫 Trip Down Memory Lane is a Roblox game which goes through every year of Roblox, obstacles are stuff from your favourite games from each year! 🔥 We made this game to bring back nostalgia with changing cursors, skyboxes etc... We also tried to recreate some legacy stuff from games like PLS Donate, Tower of Hell and Speedrun 4 and more! ⚠️ Some recreations may not be 100% accurate, if you wish for us to fix stuff, please go to the community server and make a suggestion! 🛑 If you are a game owner and want us to remove stuff related to your game please tell us and don't DMCA us. ✨ This game does rely on the toolbox for most obstacles as obviously I'm not going to recreate everything as it's a showcase obby. ⭐ This is a passion project and I really hope this game succeedes in the future and if it does and you are reading this, hi! my wish has always been to be a popular developer and make a ton of Robux to give away to people in PLS Donate, donations would be really appreciated.

Last updated by the developer 31 Oct 2025, 17:56 UTC.

0
playing (measured 15 Aug 2026, 00:46 UTC)
296
lifetime visits
100%
liked (3 👍 / 0 👎)
3
favourites (10.1 per 1k visits)
8 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 00:460first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

welcome · welcome15 · 0.00% win
get bloxxed 🤪🫵 · other4 · 0.00% win
Secret · secret3 · 0.00% win
true bloxxer 🥶🥶 · progression0 · 0.00% win
bloxxer · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.