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A Truly Impossible Obby

A Truly Impossible Obby

A Roblox experience owned by Strange and Difficult Games.

ObbyENhardcore difficultysequelstage progression

Description (written by the developer; not a statement by this register)

NEW GAME! | This Game Is A Sequel To My Old Game IMPOSSIBLE OBBY!| Try To Get The Most Wins!🏆 |Currently 40 Stages!➕ |⚠️This Game Is Very Hard⚠️| Good Luck👍 |If You Enjoy Remember To Like And Favourite The Game!👍⭐ |If You Find Bugs Remember To Report Them In The Group! |Remember To Join The Group!|Have Fun! |Every Stage Is Possible And Has Been Tested, Also This Game Is Not A Difficutly Chart Obby| Private Servers Are Free!(Also, If You Have A YT Channel Making A Video On The Game Would Help!)|PS:At 25 likes i might add ugc

Last updated by the developer 10 Jan 2026, 12:31 UTC.

0
playing (measured 21 Aug 2026, 17:31 UTC)
1,922
lifetime visits
52%
liked (15 👍 / 14 👎)
10
favourites (5.2 per 1k visits)
8 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 17:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Sword
175 R$
Gravity Coil!
80 R$
Speed Coil!
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined! · welcome1,271 · 0.00% win
You Won! · progression27 · 0.00% win
Met The Owner(s) · social14 · 0.00% win
Bobcheese!? · other4 · 0.00% win
10 Wins! · progression3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.