MAKE ROBOTS TO PROVE ELON MUSK WRONG 🤖🌎
A Roblox experience owned by Rakoor Tycoons.
TycoonENrobot tycoonvillain roleplaywinter update
MAKE ROBOTS TO PROVE ELON MUSK WRONG 🤖🌎 is a tycoon experience created on 2024-08-08. The game has accumulated 1,686,705 lifetime visits and 173,167 favorites. It maintains a 91% like percentage. Currently, zero players are active. The description indicates robot construction mechanics inspired by other tycoon titles.
Description (written by the developer; not a statement by this register)
Your boss fired you after showing him a prototype of a robot, because he thinks its dangerous for the humanity. You found a factory & decided to start making evil robots to conquer and take over the world! 🤖 💵 JOIN THE GROUP FOR 50%+ MONEY 📋 JOIN THE GROUP FOR THE LATEST CODES 💾 Progress is saved automatically! 📃Codes: "release" (Join group to see all the codes) ❄️ WINTER UPDATE IS HERE! Winter map is out! robot tycoon inspired by joshua and "prove dad wrong tycoon / prove mom wrong tycoon" games. tags: robots, electronics, tycoon, futuristic, take over world, prove, mom, wrong, dad, boss, sell, make, villain, mechanic, boss
Last updated by the developer 11 Jun 2026, 13:44 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:06 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 13:35 | 91 | no change |
| 24 Aug 2026, 11:07 | 91 | no change |
| 14 Aug 2026, 11:06 | 91 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.