Get High!
A Roblox experience owned by The Pocket Studios.
ObbyENclimbingchaosplatformer
Description (written by the developer; not a statement by this register)
🌿 Welcome to Get High! 🌿 The wildest climbing chaos on Roblox is here. Stacklets rise, Globs fly, and only one can claim the crown as Your Highness! A bizarre tower of floating platforms grows higher and higher. You’ll need to jump, scramble, and maybe sabotage a few friends to stay on top. Use over 25+ unique Globs to boost yourself, swap places, trip others, or trigger total mayhem. 🏆 Climb smart, climb weird, climb fast, but don’t fall behind. 💨 Features: • Fast-paced climbing gameplay with dynamic platform spawns • Over 25 Globs with powers to launch, lift, phase, swap, slow, shrink, and more • Unique map themes and modes keep it fresh • Puzzle quests to unlock secrets and exclusive items • Leaderboards, cosmetics, daily rewards, and more • Just pure, chaotic fun. Just Remember 🎉 If you had fun, you won.
Last updated by the developer 28 Jun 2026, 22:27 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 10:52 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.