[🎁XMAS EVENT] Arcane Seas
A Roblox experience owned by Business Inc.
AdventureENpiratefantasypvp
[🎁XMAS EVENT] Arcane Seas is an adventure experience created on 2024-08-08. It records 613,634 lifetime visits and 5,932 favorites. The game maintains an 89% like percentage. Currently, zero users are playing. The experience features a maximum level of 240 and includes specific control mechanics for movement and combat within its adventure genre classification.
Description (written by the developer; not a statement by this register)
❗Welcome to Arcane Seas! A passion project. Explore the seas and dungeons, Uncover dangerous bosses and factions, Gather your crew and legendary magics then pick between good and evil. Hidden items all over the sea.❓ ✨New code at 10K likes!✨ Controls: X2 Space - Double Jump X2 W - Sprint Q - Dash F - Block R - Heavy Hit Some attacks are holdable. CURRENT CODES: Group (must be in group and like the game) , LATEXMAS,HAPPYNEWYEARS,NEEDCASH,NEEDMOREEE,FREERAIDTICKETZ Premium users gain 1.2X XP, VIP gain a extra 1.2X Max Level: 240 🎉UPDATES COMING🎉 The game is still in its early stages! Expect bugs and changes. AFK Chamber gives great rewards! Raids and other things can be found around the map.
Last updated by the developer 3 Jun 2025, 02:30 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:48 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.