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[BIG SHOT 2.4] Freefire

[BIG SHOT 2.4] Freefire

A Roblox experience owned by Freefire Studios!.

ShooterENFPSUrban CombatGunfight Studios

Description (written by the developer; not a statement by this register)

Dive into intense close-quarters FPS battles in the depths below! Built by Gunfight Studios! 💥 Urban Breakpoint 2.3 NEW ADDITIONS: - NEW BOARD IN LOBBY - NEW URBAN BREAKPOINT MAP - NEW FLAMETHROWER - NEW SKINS - KILLS GUI - COINS GUI - GAMEPASSES - BADGES - NEW SNIPER - OG SWORD - DEBUFFED NPCS - PURCHASE WEAPONS FOR COINS **BUG FIXES**: I don't remember. Thank you for your continued support. Please note that this is a base for the future of our game, and do not hate it for what it is currently.

Last updated by the developer 11 Aug 2026, 02:42 UTC.

0
playing (measured 11 Aug 2026, 21:52 UTC)
8,495
lifetime visits
80%
liked (75 👍 / 19 👎)
56
favourites (6.6 per 1k visits)
9 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 21:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flamethrower
200 R$
Sniper
175 R$
Combat Knife
150 R$
Revolver
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Unstoppable · welcome2,984 · 0.00% win
Close Quarters · progression215 · 0.00% win
BIG SHOT · other3 · 0.00% win
Bloodbath · progression2 · 0.00% win
Sharpshooter · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

808180.517 August 2026 — 81 % liked16 September 2026 — 80 % liked26 September 2026 — 80 % liked17 August 202626 September 2026
3 measurements spanning 40 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Sept 2026, 14:0480no change
16 Sept 2026, 13:1680-1
17 Aug 2026, 13:0581first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.