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Project Outlaws

Project Outlaws

A Roblox experience owned by Blackline Games.

RoleplayENpolice roleplayopen world crimeAI gameplay

Description (written by the developer; not a statement by this register)

Welcome to Project Outlaws a ai police related game. 📜 DMCA Disclaimer Our games , respects the intellectual property rights of others and adheres to the Digital Millennium Copyright Act (DMCA). If you believe any content in this game infringes upon your copyright, please contact us with the necessary details for removal. We aim to comply with all valid DMCA takedown requests promptly. Please note: We take claims of copyright infringement seriously. However, if we used any car model or weapon model please message us on roblox or the 13+ communication server if you want a model to be taken out. All systems either had been modified by a scripter to removed the assets taken. Or add on more features. # Police, Criminal, SWAT, Combat, GTA, AI, Crime, Wanted Level, bronx, new york, roleplay, hood games. ps4, PS5, ps5, xbox, hood shootouts, switches, glocks, Portuguese, EU, UK, Chicago, RK

Last updated by the developer 21 Sept 2025, 02:36 UTC.

0
playing (measured 13 Aug 2026, 04:53 UTC)
501
lifetime visits
75%
liked (3 👍 / 1 👎)
22
favourites (43.9 per 1k visits)
9 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 04:530first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Los Andreas. · welcome28 · 0.00% win
Modded Out Firearm · other0 · 0.00% win
You got 5 stars (RAMPAGE MODE) · progression0 · 0.00% win
You got 1 Star. · progression0 · 0.00% win
You did your first mission. · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.