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Escape the FOOT Obby!

A Roblox experience owned by Ncraft Studios.

ObbyENrunning headbetacomedy

Description (written by the developer; not a statement by this register)

escape from it... disclaimer: the game will have bugs as it's still in beta. tags: obby, survival, escape, comedy inspired by escape a running head game is discontinued

Last updated by the developer 28 Nov 2024, 09:06 UTC.

0
playing (measured 10 Aug 2026, 15:01 UTC)
23,390
lifetime visits
77%
liked (88 👍 / 26 👎)
125
favourites (5.3 per 1k visits)
9 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hand-Cuffs
6,500 R$
Laser Pointer
2,899 R$
FIVETUPLE CHEESEBURGER
1,000 R$
Banana Peel
249 R$
Quadraple Cheeseburger
200 R$
Gravity Coil
90 R$
Triple Cheeseburger
50 R$
the vibe glasses
40 R$
Mini-You
30 R$
Double Cheeseburger
10 R$
friendly burger meal1!
8 R$
The foot
5 R$
Ice Cream
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Level 1 · progression5,937 · 0.00% win
Level 2 · progression5,334 · 0.00% win
Level 3 · progression2,630 · 0.00% win
Level 4 · progression1,321 · 0.00% win
Level 5 · progression1,171 · 0.00% win
Level 6 · progression956 · 0.00% win
Level 7 · progression905 · 0.00% win
Level 8 · progression757 · 0.00% win
Level 9 · progression717 · 0.00% win
Level 10! · progression691 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.