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Phoenix Fire RP 🐦🔥 [Beta]

Phoenix Fire RP 🐦🔥 [Beta]

A Roblox experience owned by Cozy Chick Studios.

RoleplayENPhoenixRoleplayBeta

Phoenix Fire RP 🐦🔥 [Beta] is a Roblox experience created on 2024-08-09. The game has accumulated 2,721,901 lifetime visits and 5,964 favorites. Currently, zero users are playing. The title holds a 70% like percentage. No specific genre is assigned in the data. The description indicates the project is in a beta phase with unfinished map, customization, and sound design components.

Description (written by the developer; not a statement by this register)

Become an epic Phoenix in this Awesome Phoenix roleplay game! FREE BETA VERSION. UNFINISHED GAME! -Become an Epic Phoenix 🐦🔥 -Soar in the sky ⛅ -Customize your character! 🦅 -Explore the world 🌄 UNFINSIHED PARTS: -Map (78% done) -Customization (82% done) -Sound Design (88% done)

Last updated by the developer 22 Jul 2026, 10:56 UTC.

0
playing (measured 10 Aug 2026, 14:23 UTC)
2,721,901
lifetime visits
70%
liked (1,024 👍 / 442 👎)
5,964
favourites (2.2 per 1k visits)
9 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Neon Accents!!
700 R$
Insane Sizes!
250 R$
+5 Save Slots!
200 R$
Crazy Colors!!
100 R$
VIP
75 R$
Size Slider
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome1,608,949 · 100.0% win
You met Phini! · other1,991 · 0.00% win
Pre-Beta Tester! · other148 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7014 August 2026 — 70 % liked24 August 2026 — 70 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 06:4770no change
14 Aug 2026, 06:4670first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.