Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Chained (2 Player Obby)

Chained (2 Player Obby)

A Roblox experience owned by Chain A Friend.

ObbyENco-opretro aestheticleaderboards

Chained (2 Player Obby) is an obby experience created on 2024-08-09. It has accumulated 26,886,525 lifetime visits and 1,181,063 favorites. Currently, 23 users are playing. The experience holds a 64% like percentage. Tags include chained together, obby, friend, pull, two player, stud, retro, world, and meters.

Description (written by the developer; not a statement by this register)

⭐Welcome to chained⭐ Team up with friends to complete the CHALLENGING OBBY! - Chained with a pal can you reach the end? - ONLY 1% of people can beat this obby! - Have fun with your friends! - Increase your stats and climb the leaderboards! Tags: Chained together, obby, friend, pull, two player, stud, retro, world, meters

Last updated by the developer 17 Feb 2026, 07:06 UTC.

23
playing (measured 11 Aug 2026, 01:53 UTC)
26,886,525
lifetime visits
64%
liked (775 👍 / 445 👎)
1,184,134
favourites (44.0 per 1k visits)
9 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:5311first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Slap Hand
640 R$
Infinite Revives
379 R$
Sprint
175 R$
Change Chain Color
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6423 August 2026 — 64 % liked2 September 2026 — 64 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 16:0364no change
23 Aug 2026, 15:4864first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.