Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
"EB" Brazilian Army | 💥

"EB" Brazilian Army | 💥

A Roblox experience owned by Exército Brasileiro | | "EB".

RoleplayPTmilitary roleplayBrazilian Armywar theme

Description (written by the developer; not a statement by this register)

THE UPDATE IS HERE! [V2.1.0] - 🪖 WAR THEME - ✈️ NEW DIVISION [AIR FORCE] - 🗡️ OFFICER SWORD - 🔍 NEW ITEMS - 🌎 SOCIAL REWARDS Enter the game to find out more. Put on your uniform and get ready for the unexpected! Recommended System Requirements: ⁃ Processor: Intel Core i5 ⁃ Memory: 2 GB RAM ⁃ Graphics: NVIDIA GeForce GTX 660 🪖 Join the server below and become a military man! EB Brazilian Army EB do mika EB DO MIKA ARMED FORCES ARMED FORCES armed forces roleplay rp Armed Forces - Roleplay

Last updated by the developer 18 Aug 2026, 01:50 UTC.

0
playing (measured 18 Aug 2026, 07:48 UTC)
7,950
lifetime visits
71%
liked (44 👍 / 18 👎)
13
favourites (1.6 per 1k visits)
9 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 07:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Lamborghini
700 R$
Bmw
600 R$
Suv
500 R$
Jeep
400 R$
Pickup
400 R$
Gangues
400 R$
VIP
300 R$
fusca
300 R$
Buggy
200 R$
HK416 Phoenix
150 R$
AK-47
150 R$
COLETE
120 R$
Moto
100 R$
RÁDIO
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME! · welcome22 · 0.00% win
Military Victory · progression0 · 0.00% win
Bloody Night - Halloween 2024 · social0 · 0.00% win
Invaders' Victory · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.