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[UPDATE] Bomb RNG πŸ’£

[UPDATE] Bomb RNG πŸ’£

A Roblox experience owned by studmadegames.

SimulatorENRNGGachaCollection

Description (written by the developer; not a statement by this register)

πŸ’£ Bomb RNG πŸ’£ Test your luck in the world of Bombs, where every roll could be your biggest bomb yetβ€”or your next disappointment! Roll for bombs with varying rarities, from Golden Firecrackers to Mythic Nukes! πŸ“ˆ - Features 🎲 RNG-based bomb rolling πŸ† Rare & powerful bomb types 🎁 Epic rewards for ultra-lucky rolls 🧨 Explosive effects and satisfying visuals πŸ‘‘ Become the leader of the bombs islandπŸ‘‘ Are you lucky enough to survive the blast and claim the rarest bombs? There’s only one way to find out... Tags (Ignore) Bomb RNG, RNG, Random Game, Luck Based, Roll Game, Gacha, Collection Game, Simulator, Casual, Bombs, Explosives, Rare Drops, Rarity System, Explosive RNG, Luck Simulator, Unlockables, Items Rewards, Grinding, Upgrades, Roblox, PVP, Fight, 1v1, Teammates, Powerful, Epic, Leader, Explode.

Last updated by the developer 20 Jul 2025, 07:35 UTC.

0
playing (measured 25 Aug 2026, 06:17 UTC)
355
lifetime visits
100%
liked (9 πŸ‘ / 0 πŸ‘Ž)
4
favourites (11.3 per 1k visits)
10 August 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
25 Aug 2026, 06:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

VIP
177 R$
Turbo
130 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Alpha tester Β· other138 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.