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🐣 [EASTER] Healthyn Support Center

🐣 [EASTER] Healthyn Support Center

A Roblox experience owned by Storely Shopping.

RoleplayENmental healthcareer simulationroleplay

Description (written by the developer; not a statement by this register)

🌴 Welcome to Healthyn a mental health wellness support center! 🍹 Get assistance! 🚙 Discover new areas around the map! 🚀 Start your journey as an employee! ☕ Work as a barista! 🎉 Climb the ranks and earn promotions! 💼 Ready to begin your career? Join our group and head over to the Application Center. 🔗 www.roblox.com/groups/32444458

Last updated by the developer 24 Jul 2026, 11:54 UTC.

0
playing (measured 11 Aug 2026, 07:07 UTC)
14,220
lifetime visits
74%
liked (94 👍 / 33 👎)
117
favourites (8.2 per 1k visits)
10 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Verified Staff
500 R$
Headless
250 R$
x2 Bananas
185 R$
x2 Speed
150 R$
VIP
125 R$
[EASTER] Limited Avatar Decoration
99 R$
Custom NPC
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

🌴 Welcome to Healthyn! · welcome1,742 · 0.00% win
⭐️ You Met a Developer! · other121 · 0.00% win
Egg Hunt 2026 · social8 · 0.00% win
Winter Badge · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

747574.516 August 2026 — 75 % liked26 August 2026 — 74 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 18:4674-1
16 Aug 2026, 18:4575first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.