[🎉RELEASE] Anime Card RNG
A Roblox experience owned by Anime Card RNG X Boss Studio.
SimulatorENanimecard collectionluck-based RNG
Anime Card RNG is a simulator experience created on 2024-08-10. It has accumulated 1,524,610 lifetime visits and 3,766 favorites. The game holds a 92% like percentage. Currently, zero users are playing. The description highlights features including over 150 cards, prestige systems, and duel mechanics.
Description (written by the developer; not a statement by this register)
NEW FREE CODE AT 6.000 LIKES! JOIN THE GROUP FOR +2 LUCK PERMANENTLY Premium players have a whole list of benefits you can check in the game. 🎲 Unlock Epic Cards and duel against powerful enemies and even your friends! ⭐ Flashy Visual Effects when fighting! ✨ OVER 150+ CARDS AND OVER 500+ VARIATIONS! 🏆Prestige and Upgrade your Prestige Tree 🌟 Exclusive Drops! Chance to score rare versions of cards! 🍀 Luck Power! Craft artifacts and earn mystical potions to maximize your luck! 🏅 Climb the ladder of Heavens Arena to earn items to help you! 🥊 Your Adventure Awaits! Dive into our RPG-style card battles. Conquer bosses and obtain their cards for yourself! Anime Card RNG Credits: Higoshi, Kamiyata, Cytra_s, Zombie, ThatUTube
Last updated by the developer 4 Mar 2026, 17:23 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 22:20 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 14:22 | 92 | no change |
| 24 Aug 2026, 12:05 | 92 | no change |
| 14 Aug 2026, 12:04 | 92 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.