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🎨 Anime Paint by Numbers

🎨 Anime Paint by Numbers

A Roblox experience owned by Guterrin Industries.

OtherENanimepaint by numberscoloring

Anime Paint by Numbers is an 'other' genre Roblox experience created on 2024-08-10. The game currently has 299 players online. It has accumulated 32,026,918 lifetime visits and 284,173 favorites. The title holds a 93% like percentage. Players paint over tiles to color anime characters from various series.

Description (written by the developer; not a statement by this register)

🎨Paint characters from your favorite anime by painting over the tiles! 🖌 Color by numbers! 🔢 ✅ Current anime in the game: Naruto, JJK, One Piece, MHA, Haikyuu!, Tokyo Revengers, Blue Lock, SK8 the Infinity, Demon Slayer, CSM, Death Note, Attack on Titan, Spy X Family, BSD, Saiki K, Studio Ghibli, JJBA, TBHK, Dr Stone, DBZ, FMAB, Mob Psycho, Solo Leveling, BNA, The Apothecary Diaries, Bleach, Madoka Magica, Hunter X Hunter, SAO, Mashle, One Punch Man, Cyberpunk Edgerunners, Evangelion, Oshi No Ko, Frieren, The Promised Neverland, Sailor Moon, Re:Zero, DanDaDan, Kuroko no Basket, Tokyo Ghoul, Assassination Classroom, Black Clover, Dungeon Meshi, Fairy Tail, Yuri!!! on Ice, Cowboy Bebop, Seven Deadly Sins, Soul Eater, My Dressup Darling, Black Butler, Beastars, Code Geass, Wind Breaker, Made in Abyss 🔥 More anime added constantly! Leave a like and join the group for suggestions! https://www.roblox.com/communities/34750517/Guterrin-Industries 💾 Progress saves automatically

Last updated by the developer 4 Sept 2026, 07:51 UTC.

236
playing (measured 4 Sept 2026, 13:50 UTC)
32,335,338
lifetime visits
93%
liked (31,454 👍 / 2,323 👎)
285,064
favourites (8.8 per 1k visits)
10 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

119468293.523610 August 20264 September 2026
328 measurements spanning 25 days, net -121. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–520 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 328
Measured (UTC)PlayersChange
4 Sept 2026, 13:50236+20
4 Sept 2026, 12:50216+3
4 Sept 2026, 11:50213+54
4 Sept 2026, 10:50159+4
4 Sept 2026, 09:50155-6
4 Sept 2026, 08:50161+34
4 Sept 2026, 07:50127-9
4 Sept 2026, 06:50136-14
4 Sept 2026, 05:50150-33
4 Sept 2026, 04:50183-50
4 Sept 2026, 03:50233-28
4 Sept 2026, 02:50261-2
4 Sept 2026, 01:50263-15
4 Sept 2026, 00:50278+36
3 Sept 2026, 23:50242-8
3 Sept 2026, 22:50250-29
3 Sept 2026, 21:50279-14
3 Sept 2026, 20:50293+10
3 Sept 2026, 19:50283+13
3 Sept 2026, 18:50270first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Run (x2 Speed)
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Completed One Color · progression4,640,988 · 23.2% win
Completed A Picture · collection1,883,056 · 10.1% win
5 Pictures Completed! · collection263,613 · 2.5% win
The Hatch: Egg found! · collection150,549 · 0.00% win
10 Pictures Completed · collection128,843 · 1.5% win
25 Pictures Completed · collection51,096 · 1.0% win
50 Pictures Completed · collection19,366 · 0.50% win
100 Pictures Completed · collection8,031 · 0.40% win
250 Pictures Completed · collection1,813 · 0.10% win
500 Pictures Completed · collection402 · 0.00% win
750 Pictures Completed · collection146 · 0.00% win
1000 Pictures Completed · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9321 August 20264 September 2026
327 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 327
Measured (UTC)% likedChange
4 Sept 2026, 13:5093no change
4 Sept 2026, 12:5093no change
4 Sept 2026, 11:5093no change
4 Sept 2026, 10:5093no change
4 Sept 2026, 09:5093no change
4 Sept 2026, 08:5093no change
4 Sept 2026, 07:5093no change
4 Sept 2026, 06:5093no change
4 Sept 2026, 05:5093no change
4 Sept 2026, 04:5093no change
4 Sept 2026, 03:5093no change
4 Sept 2026, 02:5093no change
4 Sept 2026, 01:5093no change
4 Sept 2026, 00:5093no change
3 Sept 2026, 23:5093no change
3 Sept 2026, 22:5093no change
3 Sept 2026, 21:5093no change
3 Sept 2026, 20:5093no change
3 Sept 2026, 19:5093no change
3 Sept 2026, 18:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.