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Candy Obby

Candy Obby

A Roblox experience owned by Banana Studios Seasonal.

ObbyENcandy themeplatformeravatar rewards

Description (written by the developer; not a statement by this register)

🍭 Welcome to Candy Obby! Run, jump, and slide through this awesome Sweet Easy Platformer Obby! 🍭 💎 Reach the end to unlock items for your avatar! 🧸 Play with a friend for a free toy bear! Stage Count: 60

Last updated by the developer 16 Jul 2026, 19:52 UTC.

68
playing (measured 10 Aug 2026, 15:34 UTC)
7,935,960
lifetime visits
77%
liked (240 👍 / 70 👎)
1,150,077
favourites (144.9 per 1k visits)
10 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:3484first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
799 R$
Grapple Hook
399 R$
Rainbow Coil
249 R$
Gravity Coil
199 R$
Speed Coil
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played · welcome5,339,883 · 100.0% win
Stage 5 · progression4,555,296 · 100.0% win
Stage 10 · progression4,128,014 · 100.0% win
Stage 15 · progression3,664,135 · 100.0% win
Stage 20 · progression3,363,915 · 100.0% win
Stage 25 · progression2,931,157 · 100.0% win
Stage 30 · progression2,613,283 · 100.0% win
Stage 35 · progression2,255,698 · 84.9% win
Stage 40 · progression2,088,897 · 78.1% win
Stage 45 · progression1,882,900 · 69.9% win
Stage 50 · progression1,645,413 · 60.9% win
Stage 55 · progression1,473,826 · 54.5% win
Win The Game · progression1,020,924 · 35.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

777877.513 August 2026 — 78 % liked23 August 2026 — 78 % liked2 September 2026 — 77 % liked13 August 20262 September 2026
3 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 22:0377-1
23 Aug 2026, 22:0278no change
13 Aug 2026, 22:0278first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.