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Doors Entity Spawner [FANMADE] Backdoor Section

Doors Entity Spawner [FANMADE] Backdoor Section

A Roblox experience owned by Lucastherealboy's Group.

RoleplayENDoorsEntity SpawnerBackdoor

Doors Entity Spawner [FANMADE] Backdoor Section is a roleplay experience created on 2024-08-11. The game has accumulated 818,905 lifetime visits and 800 favorites. Currently, 0 players are active. The title holds a 59% like percentage. Credits list LSPLASH, Redibles, the Doors Team, TheDarkness, and Ducklol. The description notes that idea submissions are currently paused.

Description (written by the developer; not a statement by this register)

-- Note to the Doors Dev Team: If you want the game taken down just let me know. -- Welcome to Doors Entity Spawner Backdoor Section! Credits: LSPLASH and Redibles with also all of the Doors Team TheDarkness - Main Owner Ducklol - Co-Owner Currently We aren't taking any ideas at the time!

Last updated by the developer 14 Jul 2025, 00:14 UTC.

0
playing (measured 10 Aug 2026, 17:22 UTC)
818,905
lifetime visits
59%
liked (260 👍 / 183 👎)
801
favourites (1.0 per 1k visits)
11 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:220first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

This Place Again? · progression22,846 · 100.0% win
First Death · progression17,690 · 80.0% win
Heartbeat · other9,358 · 0.00% win
Runner · other2,118 · 80.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5914 August 2026 — 59 % liked3 September 2026 — 59 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 19:0859no change
14 Aug 2026, 17:0759first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.