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My Hero Outfits

My Hero Outfits

A Roblox experience owned by JJK Closet.

RoleplayENMy Hero AcademiaCosplayAnime

My Hero Outfits is a roleplay experience created on 2024-08-11. The game has accumulated 600,662 lifetime visits and 41,384 favorites. Currently, zero users are playing. The experience holds an 88 percent like percentage. The description indicates the inclusion of over 150 unique outfits based on the My Hero Academia series.

Description (written by the developer; not a statement by this register)

✨ Welcome to My Hero Outfits ✨ We have over 150+ outfits for the very popular anime My Hero Academia! Don't worry this is not just another ordinary anime outfit game. The fits here are all made by me and are great quality. 🛒 Over 150+ Unique Cosplays! 👍 Don't forget to like and favorite the game and share it with your friends! ✅ All items purchased will be added to your inventory and can be used in all games! 💜 Outfits for all of your favorite BNHA characters are available here! ⚠️ Warning: This Game Contains Outfits For Characters In The Manga And May Contain Spoilers Map built by: GeneralMeoww Scripts made by: nembits Outfits made by: zjulesy This game is based off of the popular anime MHA or Boku No Hero Academia. Find anime outfits for characters such as Deku, Bakugo, Todoroki, All Might, Dabi, and more! If you are a fan of Heroes Battlegrounds, Heroes World, or Anime Outfits then this is the right place for you! Inspired by Anime Design

Last updated by the developer 7 May 2026, 21:13 UTC.

0
playing (measured 10 Aug 2026, 17:50 UTC)
600,662
lifetime visits
88%
liked (1,020 👍 / 145 👎)
41,373
favourites (68.9 per 1k visits)
11 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:500first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome379,856 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8814 August 2026 — 88 % liked24 August 2026 — 88 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 19:4588no change
14 Aug 2026, 19:3688first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.