brick combiners [w.i.p]
A Roblox experience owned by the brickiest group.
TycoonENmergingbrick buildingindie dev
Description (written by the developer; not a statement by this register)
a project im working on with my friends! it is inpired by a game called fruit mergers which is cool and i want you to play fruit mergers too! "Welcome to Brick Combiners! After 3 days in development, we hope it was worth the wait!" -AmongUs A game by: The brickiest group: "idk i just thought of a name" - AmongUs -AmongUs (lead developer and programmer) -valquix/kroma (lead builder) -Simon (Builder/Bad programmer/ideas maker) *probably the most annoying out of all* -Staf (Builder/Creators best friend lol) -Nooby (Useless guy): "hey path u forgor to add me :D" -Gwenpool (future ui designer) Description by: -Amongus and the one and only simon :3 erm actually val was here too Rival group: circle inc. i hate circles cubes are better (the creator of circle inc helped make the game)
Last updated by the developer 25 Apr 2026, 10:35 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 18 Aug 2026, 15:01 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.