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[UPD!]🔥Avatar Roleplay💧

[UPD!]🔥Avatar Roleplay💧

A Roblox experience owned by Oni Kyōdan.

RoleplayENAvatar: The Last AirbenderElemental CombatCharacter Roleplay

Description (written by the developer; not a statement by this register)

🚨🥳 New Update ! Better Lobby and GUI ! 🥳🚨 ✨Welcome to 🔥Avatar Roleplay💧 , Roleplay as your favorite Characters from the show ! 🌟 Explore the World of Avatar: Dive into a stunningly recreated world where the elements come alive! 🔥 Master the Elements: Choose your nation and wield the power of Fire, Water, Earth, or Air. 🌍 Embark on Epic Quests: Join thrilling adventures and discover hidden secrets across the four nations. 👊 Battle Legendary Foes: Test your skills against iconic enemies and prove your mastery. 💡Join the group to unlock more characters ! ✨ Join a Vibrant Community: Meet fellow fans, role-play your favorite characters, and create unforgettable stories! Dont forget to join our group ! https://www.roblox.com/fr/communities/34780392/Oni-Ky-dan#!/about

Last updated by the developer 17 Jul 2026, 00:54 UTC.

1
playing (measured 12 Aug 2026, 06:34 UTC)
227,470
lifetime visits
38%
liked (135 👍 / 216 👎)
688
favourites (3.0 per 1k visits)
11 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 06:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Avatar Pack!
199 R$
Casual Clothes
49 R$
Chi-Blockers Pack
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome ! · welcome140,522 · 100.0% win
Avatar Cube · collection2,109 · 6.2% win
Blood Benders Badge · other709 · 0.00% win
Sozin's Comet · progression11 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

383938.515 August 2026 — 39 % liked25 August 2026 — 38 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 38–39 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 03:3638-1
15 Aug 2026, 03:2039first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.