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PLS DONATE BUT MUCH! πŸ’Έ

PLS DONATE BUT MUCH! πŸ’Έ

A Roblox experience owned by WolfKiller.

TycoonENdonation simulationstand tycoonsocial roleplay

Description (written by the developer; not a statement by this register)

πŸ’Έ PLS DONATE BUT MUCH! is a game where you can raise Robux or donate to others! Create your gamepasses and claim a stand today to start earning Robux! Your items (clothing, gamepasses, etc) for sale will automagically appear on your stand! ⚠️ Donations are done through clothing and gamepass sales, which can take up to a week to receive. The Robux shown in-game is the price at the time of sale. The Robux you receive may be less due to Roblox taxes. You can see your pending Robux here: https://www.roblox.com/transactions ⭐ Please consider liking and favoriting the game for more updates, also join The Wolfkiller Group for future perks! https://www.roblox.com/groups/5527871/WolfKiller#!/about

Last updated by the developer 7 Nov 2024, 08:59 UTC.

0
playing (measured 12 Aug 2026, 08:47 UTC)
2,220
lifetime visits
89%
liked (25 πŸ‘ / 3 πŸ‘Ž)
8
favourites (3.6 per 1k visits)
11 August 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 08:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

111.111 fixed
111,111 R$
Donation prize 100
100 R$
VIP
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome874 Β· 0.00% win
Meet The Developer31 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.