Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[UPDATED]: BLACKPINK [ BORN PINK TOUR ] HANOI

[UPDATED]: BLACKPINK [ BORN PINK TOUR ] HANOI

A Roblox experience owned by EG. ENT.

RoleplayENconcert simulationidol fandomroleplay

Description (written by the developer; not a statement by this register)

[UPDATED]: BLACKPINK [ BORN PINK TOUR ] HANOI Made by ENERGY.ENT [ ChrJoey ] Roblox Group: https://www.roblox.com/groups/16723861/ENERGY-ENT#!/about Game Includes: ~ Stage ~ Control Room [Join Group to access] ~ Morph Room Credits: Aloten, Datneeeeee, Cat_Hyy, ngqan, ruby, Dexx, Qcuongg, manhwuan, 24k idols fashion... THANK FOR JOINING!

Last updated by the developer 26 May 2026, 15:05 UTC.

0
playing (measured 10 Aug 2026, 15:17 UTC)
460,125
lifetime visits
90%
liked (457 👍 / 48 👎)
2,684
favourites (5.8 per 1k visits)
12 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:170first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

909190.514 August 2026 — 91 % liked24 August 2026 — 90 % liked14 August 202624 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 22:0290-1
14 Aug 2026, 21:4991first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.