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Funny Impossible Glass Bridge! [Squid Game]

Funny Impossible Glass Bridge! [Squid Game]

A Roblox experience owned by Shiska Development.

ObbyENSquid Game IPGlass Bridge MechanicObby/Parkour

Description (written by the developer; not a statement by this register)

👋Welcome To The 97% Fail Impossible Glass Bridge!👋 ❓Can you really escape the bridge?❓ 😊We're thankful for all your supports! Enjoy the game and play the game anytime!😊 If you enjoy the experience don't forget to like and favorite the game! I would really appreciate it. Tags: RTHRO, bruh , fun obby , oby , rainbow , long , popular , super , really , easy , fun , funny , mega , free , noob , lava , jumps , jump , jumping , anime , dragon , ball , gacha , building , military, stairs , naruto , anime , fun , cart , ride , obstacles, Obby , Parkour , Obstacle Course , Parkour , Parkour Obby, Rainbow , Parkour , Easy , Easy, New, blox fruits, BLOX FRUITS, perm fruit, free perm fruit, free fruits, no REAL prizes given. meme, glass bridge, bridge, squid, leopard fruit, blox fruit perm fruit, permanent blox fruit, perm fruit blox fruit Funny Impossible Glass Bridge! [Squid Game]

Last updated by the developer 18 Jul 2025, 08:42 UTC.

0
playing (measured 11 Aug 2026, 16:22 UTC)
102,795
lifetime visits
79%
liked (50 👍 / 13 👎)
68
favourites (0.7 per 1k visits)
12 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 16:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[SALE] Admin
799 R$
Magic Carpet
399 R$
Jetpack
299 R$
Grapple Hook
199 R$
Vip
149 R$
Gravity Coil
149 R$
Speed Coil
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome74,730 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

798079.515 August 2026 — 80 % liked24 October 2026 — 79 % liked15 August 202624 October 2026
2 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 15:4879-1
15 Aug 2026, 10:4980first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.