Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[EARN MONEY!] Work at an Ice Cream Parlor!

[EARN MONEY!] Work at an Ice Cream Parlor!

A Roblox experience owned by dèpression.

RoleplayENice cream parlormanager roleplaystaff recruitment

Description (written by the developer; not a statement by this register)

🍦 Welcome to Vanilla! — "Everyone loves Vanilla" 👨‍🍳Pursue an exciting career as a trainee, scooper, or even manager! 💼Become a manager and moderate the restaurant 💸Earn ROBUX by getting tipped by customers! 🔥Experience the immersive, interactive, and unique creamy experience through your screen. 🥩Join our Staff Team by passing a quiz or attending a training session! 💖Make new friends by joining our ever-growing community in the social links tab. 📝Public Handbook - Coming Soon 🔨Credits and Update Log - Coming Soon Tags: restaurant fire cafe vanilla kpot korean cooking tips work roleplay earn bbq food roleplay cafe

Last updated by the developer 21 Jul 2026, 21:11 UTC.

0
playing (measured 11 Aug 2026, 01:19 UTC)
4,478
lifetime visits
90%
liked (92 👍 / 10 👎)
270
favourites (60.3 per 1k visits)
13 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Overhead
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

👍 Thanks for Playing Vanilla!💖 · welcome2,100 · 0.00% win
💰 You Beat the Obby! 📦 · progression60 · 0.00% win
Present Hunt 2024 · collection7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.