[🥀] Monkey Sans Evil Survival
A Roblox experience owned by luis' shenanigans.
SurvivalENmonkeytaleteam-based survivalasymmetric multiplayer
Description (written by the developer; not a statement by this register)
Game officially discontinued and will be privated later but badges will be used for future projects ok thanks byer (WARNING: Game contains flashing lights, you've been warned) A new spin on the monkeytale trend! Every round, someone is chosen to be part of the Monkey Team, and the rest are part of the Evil Team. Monkey Team has to kill every member of the Evil Team before time runs out! Each one is unique. They get buffs when round is nearing completion. Evil Team has to survive Monkey Team until time runs out, they can select Powers to aid them in the start or craft their way onto different playstyles. Every round, some modifiers happen, allowing for more different gameplay. Sometimes you'll get special modifiers! DC server in group (or if you're lazy here you go: vv eq BUH 7 fw))
Last updated by the developer 28 Jul 2026, 00:27 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 22:03 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.