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Parts Rarities

Parts Rarities

A Roblox experience owned by Space's Corner.

TycoonENcollectionidleleaderboards

Description (written by the developer; not a statement by this register)

(V1.5.1) I ABANDONED THIS GAME BECAUSE OF LACK OF TIME + NOBODY WANTS TO PLAY THIS. A very small project or a game where you need to spawn parts, collect them and earn currency. There are multiple rarities and each one has it is own design, the amount of currency it gives you and a spawn chance. Collect as many parts as you can and get on the leaderboards! (Auto Mode unlocks at 100 Total Parts and Ultra Auto mode unlocks at 1K Total Parts) NOTE: Join main group to be able to spawn the group part (bonus part)! ATTENTION. The upgrades system is bad. It's numbers increase by the same amount. This means, the game is monotonous. But once again, the best thing about this game in my opinion is collecting parts and relaxing at the same time. And also getting on the leaderboard. This won't be changed in the future. Sorry if it is boring for you. (The first version was made in 1-2h because I was bored plus made for fun)

Last updated by the developer 6 Jul 2026, 13:38 UTC.

0
playing (measured 12 Aug 2026, 00:21 UTC)
525
lifetime visits
100%
liked (21 👍 / 0 👎)
9
favourites (17.1 per 1k visits)
13 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 00:210first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome142 · 0.00% win
Beginner · collection43 · 0.00% win
Pocket Money · progression42 · 0.00% win
Experienced · collection36 · 0.00% win
A Little Time · other34 · 0.00% win
Secretive · secret32 · 0.00% win
More · collection31 · 0.00% win
Multiplication · progression27 · 0.00% win
Half An Hour · other24 · 0.00% win
Super Speed · collection22 · 0.00% win
Glitchy · collection21 · 0.00% win
Millionaire · progression20 · 0.00% win
Multicellular · progression15 · 0.00% win
Pro · collection14 · 0.00% win
Hour · other14 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.